Maero-jeh-whanna

 Maero-jeh-whanna as a name was chosen with the intent of sounding like a company trying to reach out to the youth, and ducking up because they're so smart 

''Our national animal isn't actually an animal, its cactus. This can be tied back to a 5 block tall cactus being found 6k from spawn on our original server that you'll soon read about. That cactus has never left my inventory. It was one of our insignificant first bases and it will always be treasured in our hearts as a sign of us being able to stand apart from the crowd''

Ideals

'We be vibin', but don't fuck with us or else hunny will hunt you down and pull apart the individual bones of your spine while mad hunts down your family and loved ones and torments them before your eyes. You will be powerless. Unfortunately we don't accept any members becoming part of our faction itself, but we can accept association and partnerships. We all about diplomacy. But again, we don't take shit from nobody.'

The following is literally just history on our nation, it's not too important to the average viewer but it's a true story so enjoy?

P.S. (The following is an extremely shortened version that doesn't include much for your inconvenience, so if you actually want a read, because something this short is pointless anyway, here's the og article Maero-jeh-whanna history: full version )

ORIGINS

This faction was not originally founded on TVS. It was instead born on a friends realm. This realm was small, only having around 6 or 7 players that interacted with Maero-jeh-whanna in any significant way. After running far from spawn, the players HunnyJar and Captain_Menz (IRLfriends) met up 27k 21k from spawn to set up a base they felt to be secure, free from the chaos of spawn proximity.

 THE NEW AGE

No... no, we were not done. We had slew the dragon and the wither multiple times, we obtained the trident, we scraped through the boiling depths of hell to find the rarest material in the game, we climbed and navigated through the cold deserts of the far end islands to find the most valuable gear in all of Minecraft, and we had traveled the farthest we had every traveled in all of our Minecraft years. Maero-jeh-whanna was formed out of a bond, and unless the bond that we shared was severed, we would not fall. The second server I have yet to start on, although it holds little promise. But TVS is a whole new experience. As of writing this, its about three weeks old and it already has a player base this strong. The golden age is yet to come on this server, and I want Maero-jeh-whanna to be ready to seize that age when it does. After all, a wise individual once told me, "It takes skill to turn luck into success."

WE

We may not be the strongest faction on the server, but we have the strongest will and the toughest motivation. We will not fall no matter what. The only thing that can stop us will be the death of the server itself. If the player base dies and activity stalls, we switch to solo mode and do what we did in our post-golden era. We know for a fact that this server is ours for the taking. While some of it may be off limits to us, you now know that we know no bounds. Of course with everything, we need opportunity, and we don't have much military or diplomatic power. And sure, our numbers are a handicap, and yes we own little, we have the value in the entity of the nation. It isn't just some meme anymore. Maero-jeh-whanna is now a part of us, thus it will live on beyond this server like it has the other.